Think of those ultra-sped up videos we have all seen, the ones that show a plant poke the first of its leaves through the soil, grow and flower, and then, petal by petal, begin to decay. It is a vexingly entertaining, and, by more dramatic accounts, beautiful thing to watch. It is also the same mentality game developer Jose Sanchez is using in Block’hood, a neighborhood simulator where the city is treated much in the same way as the growing and dying flower; as a living entity.
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